A beautiful middle grade magical adventure: In the large and frightening world of the Bigguns, Tatty Moon, a faerie child, must rid her village of thieving magpies and rampaging Gnomes, all under the spell of the Queen’s merciless nephew. With the help of a group of friends who include a gypsy, an elf, a wood sprite, an elderly rat, and a hawk-sized dragonfly, Tatty journeys far to try and defeat him.
A world of magic and adventure awaits…
Sent to live with her strict, aloof, and uncaring uncle after her parents are killed in a car accident, twelve-year-old orphan Alyssa McCarthy longs for the life she used to have—one filled with fun and love. Then one stormy night, a message appears in the raindrops on the window that will change everything.
“Your life will never be the same again, as magic will interfere.”
Before long, Alyssa is kidnapped by Master Beau, a banished sorcerer with a mysterious connection to her who can only regain his power by weakening hers. Suddenly hurled into a world of wizardry filled with fantastical beasts and marvelous technology beyond her wildest imagination, Alyssa must defeat Master Beau if she ever wants to get home again. But Master Beau will stop at nothing, including using Alyssa’s friends, to ensure he is triumphant.
Originally titled “From Frights to Flaws”, this story is the exciting and enchanting first book in the “Magical Missions” series.
The Viking’s Apprentice is a permafree book now on Amazon and other retailers.
What would you do if you discovered nothing was as you thought, and the fate of your friends, perhaps even the world was in your hands?
That’s the reality Peter must face in this award-winning middle Grade adventure, The Viking’s Apprentice.
Campbell’s Cove is a small town surrounded in mystery and intrigue. The history of the Cove tells us of dragons, trolls, goblins and the evil Master who stole children, livestock and, strangest of all, eggs from the Cove every year. Aided by the hideous monster, Tolldruck there seemed no stopping their evil plan.
That was until, centuries ago, a Viking warrior came to Campbell’s Cove and vowed to rid it of all evil, and claim the prize offered by the mysterious church elders. The Viking succeeded and everything returned to normal. The evil was gone, and Campbell’s Cove was safe again… Until now.
Voted #1 ‘Smart Novels to Read Your Kids’
When Peter and George visit Peter’s Granddad’s amazing mansion in Campbell’s Cove for the summer holidays they had no idea it would change their lives forever. Deep beneath them in the caves of the Cove an evil has returned, an evil which threatens to destroy everything they believed to be true about the world.
Peter must learn who he really is, and what he must do to save the children of the Cove. Together with George and his Granddad they go on an adventure that reveals secrets, test friendships and confronts their biggest fears. Can Peter save the children? Can the Master be stopped? Find out in The Viking’s Apprentice.
The first book of the Princelings of the East series introduces us to Princelings George and Fred. Imagine them scurrying around the castle using secret passages, carrying out scientific experiments that occasionally blow up in their faces, or quaffing ale at their favourite tavern.
But there is trouble in their world. They may not use much energy, but when they do, it is usually for important occasions. Energy draining to a halt to ruin the King’s Birthday celebrations is enough to send the king at Castle in the Marsh into a rage, and demand that everyone cease and desist from using it. George’s latest machine is destroyed; their world looks to be falling apart. So who better to go and solve the problem of this energy drain than the Princelings themselves?
Leaving the security of their Castle is a big step into the unknown for these boys, and they soon meet strangers, some of whom are stranger than others. Who to trust? Prince Lupin, so suave and sophisticated, with so many hangers-on fawning at his feet? The businessman, Hugo, who seems so smooth and worldly, yet has an air of deceit about him? The young barkeeper, Victor, always bustling around and never bothering to string a sentence together when three words will do, unless for royalty? And that’s just Fred’s problem, since he has irritatingly lost touch with George in the darkness of the strange tunnel that appeared from nowhere in the corner of their room.
Meanwhile George seems to have been transported to another world, full of hustle, bustle and shining towers. Where, or when, is he? How come these strangers know so much more about his reputation than he does himself? And will he manage to escape being thrown into a dungeon or killed by an assassin?
Around Lake Fibian, Max, Cristobel, and Spyder are notorious. Stories of their pranks and troublemaking ways have followed them all of their lives. When they hear the tales about a creature called the Hoppernot, they believe the Elders are making up stories to keep young frogs (okay, mostly them) in line.
But when frightened Elders announce a Hoppernot sighting, the trio think they know exactly what to do. With a nose for adventure—and because the Elders are all talk and no hop—they sneak off to find out if the legendary creatures are real and discover Hoppernots not only exist, but they are destroying their home and putting lives at risk.
The adventure begins when Max, Cristobel, and Spyder issue a call to action to drive the dangerous creatures away from their beloved home. Along the way, they discover a secret weapon, an unlikely alliance, and they must find a way to make the Elders forget their troublemaking past and trust them enough to follow them into a battle of survival and fight for the lake they call home or risk losing it . . . and their lives.